Then you will love this post from the Guardian’s Comment is Free page. Apparently those Bill-Gates-but-with-a-pot-belly vs. Jimmy-Fallon-except-smart ads migrated to the UK last month, with different actors; David Mitchell and Robert Webb, respectively. They are a comedy duo of some repute over there.
The ads backfired on Charles Brooker, and then some.
PCs are the ramshackle computers of the people. You can build your own from scratch, then customise it into oblivion. Sometimes you have to slap it to make it work properly, just like the Tardis (Doctor Who, incidentally, would definitely use a PC). PCs have charm; Macs ooze pretension. When I sit down to use a Mac, the first thing I think is, “I hate Macs”, and then I think, “Why has this rubbish aspirational ornament only got one mouse button?” Losing that second mouse button feels like losing a limb. If the ads were really honest, Webb would be standing there with one arm, struggling to open a packet of peanuts while Mitchell effortlessly tore his apart with both hands. But then, if the ads were really honest, Webb would be dressed in unbelievably po-faced avant-garde clothing with a gigantic glowing apple on his back. And instead of conducting a proper conversation, he would be repeatedly congratulating himself for looking so cool, and banging on about how he was going to use his new laptop to write a novel, without ever getting round to doing it, like a mediocre idiot.
Aside from crowing about sartorial differences, the adverts also make a big deal about PCs being associated with “work stuff” (Boo! Offices! Boo!), as opposed to Macs, which are apparently better at “fun stuff”. How insecure is that? And how inaccurate? Better at “fun stuff”, my arse. The only way to have fun with a Mac is to poke its insufferable owner in the eye. For proof, stroll into any decent games shop and cast your eye over the exhaustive range of cutting-edge computer games available exclusively for the PC, then compare that with the sort of rubbish you get on the Mac. Myst, the most pompous and boring videogame of all time, a plodding, dismal “adventure” in which you wandered around solving tedious puzzles in a rubbish magic kingdom apparently modelled on pretentious album covers, originated on the Mac in 1993. That same year, the first shoot-’em-up game, Doom, was released on the PC. This tells you all you will ever need to know about the Mac’s relationship with “fun”.
Yeah, that Mac mouse button has been a barrier to my switching for a long while. I love to right-click. And count me as one who would be more likely to spend $1200 on something made by the glasses-wearing nerd, than $2000 on something put together by the hipster, who was probably out all night nightclubbing and still hadn’t come down from that hit of Ecstasy when he put the machine in the box for shipping.
(Thanks, Assymetrical Information.)